Jesse Schell

The Art of Game Design: A Book of Lenses

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769 printed pages
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    Ильясhas quoted2 years ago
    It is like the relationship between architects and carpenters: an architect does not need to know everything the carpenter knows, but an architect must know everything the carpenter is capable of.
    Stanislav Patskevichhas quoted4 years ago
    Good game design happens when you view your game from as many perspectives as possible. I refer to these perspectives as lenses, because each one is a way of viewing your design.
    Stanislav Patskevichhas quoted4 years ago
    Game design is the act of deciding what a game should be.

    That’s it. On the surface, it sounds too simple.

    “You mean you design a game by just making one decision? ”

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