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Game Designer’s Diary. How to start publishing instead of dreaming. For 3 game design documentation, Maxim Pechorin
Books
Maxim Pechorin

Game Designer’s Diary. How to start publishing instead of dreaming. For 3 game design documentation

At first i made this diary for myself to structorise my ideas. Now I have a plan for every new game idea, and a lot of them can be made, published and played by peoples all around the world.So here we are. It is my diary, ready for you. And with some tips.
83 printed pages
Copyright owner
Издательские решения
Original publication
2018
Publication year
2018
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