Hannah Nicklin is a writer, game designer, academic and artist working at the confluence of devising, community-based practices and digital art and game design.
Familial relationships do often adhere to a stereotype or format, but to turn from stereotype to character, consider how you will complicate your characters, and demonstrate that through dialogue-driven exposition.
billecarthas quoted8 months ago
Choice and agency are part of the material of storytelling in games – and you can make decisions against the grain of players’ expectations for better storytelling.