Martin Robinson is a British University Lecturer, software developer, composer, and artist. He lectures in Music Technology with particular interests in audio software development and game audio. Martin gained his BA (Hons) degree in Music and Music Technology from Middlesex University with first class honors, specializing in music composition. Later, he gained his MA in Electronic Arts (with distinction), where his thesis focused on developing a system for employing artificial neural networks for controlling audio-visual systems.Martin’s interest in computer programming developed through his music composition practice and his desire to customize systems for manipulating music and audio. Martin developed the UGen++ library for developing audio applications that was based on the look and feel of the SuperCollider audio programming language. Later, he developed the Plink|Plonk|Plank libraries, also for audio application development. Martin also develops iOS applications.