Andy Arnott

I Play the Bad Guy #2

Forty years ago Frank Adams was a recruit in the government's Cold War attempt to grant soldiers the ability to manipulate bio-electricity, known as the Mazur Project. Now, Frank has learned that his estranged daughter has been recruited in a revival of the Mazur Project and he's not about to let the government transform his daughter into the freak they made out of him. Can a super-powered man in his 60's avoid the younger Powered Retrieval Operations (P.R.O.) unit sent to stop him?
This comic book is currently unavailable
28 printed pages
Publisher
Bliss on Tap

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