bookmate game
James Patrick Kelly

Bernardo's House

DescriptionA domotic story, a House that feels, speaks and shows – through the objects and furniture she's made of, the need to be inhabited, to be eternally possessed by a tenant.
Get ready for an unusual visit to Bernardo's House, where the topic of Home Automation is inseparably interwoven with Artificial Intelligence: what would happen if such a House would lose her “beloved” tenant? And if in his place – with a totally unexpected visit – a strange figure would come along? An unknown person to the House, which will question every certainty in her life.
31 printed pages
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