Developing expert level application development skills with C++
Key Features— Take advantage of the myriad of features and possibilities that C++ offers to build real-world applications— Delve into the fundamentals of multithreading and concurrency and find out how to implement them— Learn the latest features of C++ and how to write better code by using the Standard Library Book DescriptionC++ has come a long way and has now been adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications. The C++ 17 release will change the way developers write code, and this course will help you master your developing skills with C++. With real-world, practical examples explaining each concept, the course is divided into three modules where will begin by introducing you to the latest features in C++ 17. It encourages clean code practices in C++ in general and demonstrates the GUI app-development options in C++. You’ll get tips on avoiding memory leaks using smart-pointers.
In the next module, you’ll see how multi-threaded programming can help you achieve concurrency in your applications. We start with a brief introduction to the fundamentals of multithreading and concurrency concepts. We then take an in-depth look at how these concepts work at the hardware-level as well as how both operating systems and frameworks use these low-level functions.
You will learn about the native multithreading and concurrency support available in C++ since the 2011 revision, synchronization and communication between threads, debugging concurrent C++ applications, and the best programming practices in C++.
Moving on, you’ll get an in-depth understanding of the C++ Standard Template Library. Where we show implementation-specific, problem-solution approach that will help you quickly overcome hurdles. You will learn the core STL concepts, such as containers, algorithms, utility classes, lambda expressions, iterators, and more while working on practical real-world recipes. These recipes will help you get the most from the STL and show you how to program in a better way.
Jeganathan Swaminathan : Mastering C++ Programming
Maya Posch : Mastering C++ Multithreading
Jacek Galowicz : C++17 STL Cookbook
What you will learn Write modular C++ applications in terms of the existing and newly introduced features Identify code-smells, clean up, and refactor legacy C++ applications Leverage the possibilities provided by Cucumber and Google Test/Mock to automate test casesDeep dive into the details of the how various operating systems currently implement multithreading Choose the best multithreading APIs when designing a new application Explore the use of mutexes, spin-locks, and other synchronization concepts and see how to safely pass data between threads Work with strings the STL way instead of handcrafting C-style code Understand standard support classes for concurrency and synchronization, and how to put them to work Use the filesystem library addition available with the C++17 STLWho this book is forThis course is for intermediate to advanced level C++ developers who want to get the most out of C++ to build concurrent and scalable application.
Jeganathan Swaminathan, Jegan for short, is a freelance software consultant and founder of TekTutor, with over 17 years of IT industry experience. In the past, he has worked for AMD, Oracle, Siemens, Genisys Software, Global Edge Software Ltd, and PSI Data Systems. He has consulted for Samsung WTD (South Korea) and National Semiconductor (Bengaluru). He now works as a freelance external consultant for Amdocs (India). He works as freelance software consultant and freelance corporate trainer. He holds CSM, CSPO, CSD, and CSP certifications from Scrum Alliance. He is a polyglot software professional and his areas of interest include a wide range of C++, C#, Python, Ruby, AngularJS, Node.js, Kubernetes, Ansible, Puppet, Chef, and Java technologies. He is well known for JUnit, Mockito, PowerMock, gtest, gmock, CppUnit, Cucumber, SpecFlow, Qt, QML, POSIX — Pthreads, TDD, BDD, ATDD, NoSQL databases (MongoDB and Cassandra), Apache Spark, Apache Kafka, Apache Camel, Dockers, Continuous Integration (CI), Continuous Delivery (CD), Maven, Git, cloud computing, and DevOps. You can reach him for any C++, Java, Qt, QML, TDD, BDD, and DevOps-related training or consulting assignments. Jegan is a regular speaker at various technical conferences. Maya Posch is a software engineer by trade and a self-professed electronics, robotics, and AI nut, running her own software development company, Nyanko, with her good friend, Trevor Purdy, where she works on various game development projects and some non-game projects. Apart from this, she does various freelance jobs for companies around the globe. You can visit her LinkedIn profile for more work-related details. Aside from writing software, she likes to play with equations and write novels, such as her awesome reimagining of the story of the Nintendo classic, Legend of Zelda: Ocarina of Time, and the survival-horror novel she recently started, Viral Desire. You can check out her Scribd profile for a full listing of her writings. Maya is also interested in biochemistry, robotics, and reverse-engineering of the human body. To know more about her, visit her blog, Artificial Human. If there's anything she doesn't lack, it has to be sheer ambition, it seems. Jacek Galowicz obtained his master of science in electrical engineering/computer engineering at RWTH Aachen University, Germany. While at university, he enjoyed working as a student assistant in teaching and research, and he participated in several scientific publications. During and after his studies, he worked as a freelancer and implemented applications as well as kernel drivers in C and C++, touching various areas, including 3D graphics programming, databases, network communication, and physics simulation. In recent years, he has been programming performance— and security-sensitive microkernel operating systems for Intel x86 virtualization at Intel and FireEye in Braunschweig, Germany. He has a strong passion for modern C++ implementations of low-level software, and he tries hard to combine high performance with an elegant coding style. Learning purely functional programming and Haskell in recent years triggered his drive to implement generic code with the aid of meta programming.