Nathan Charles

No Dice

When you think of 'gambling' you might think of Vegas casinos, betting shops and football flutters but the risk of gambling is embedded in numerous corners of popular culture that many of us consume.
By considering the concept of 'soft gambling', No Dice asks how we could possibly link the Pokémon Trading Card Game with gambling. Can we compare Netflix to a night at the theatre? When does fictional gambling within video games go too far with their infamous loot boxes? Does such risk affect everyone or are socio-economic divides driving further inequality?
No Dice explores the messy world of gambling and risk that we encounter regularly, from childhood through adulthood, considering if it is worth the risk and if we even know what risks we might be taking.
57 printed pages
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404 Ink
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