Anthony Davis,Craig Russell,Ryan Stunkel,Travis Baptiste

Unity 3D Game Development

Notify me when the book’s added
To read this book, upload an EPUB or FB2 file to Bookmate. How do I upload a book?
This book, written by a team of experts at Unity Technologies, follows an informal, demystifying approach to the world of game development.
Within Unity 3D Game Development, you will learn to:
Design and build 3D characters and game environments
Think about the users’ interactions with your game
Develop an interface and apply visual effects to add an emotional connection to your world
Gain a solid foundation of sound design, animations, and lighting
Build, test, and add final touches
The book contains expert insights that you’ll read before you look into the project on GitHub to understand all the underpinnings. This way, you get to see the end result, and you’re allowed to be creative and give your own thoughts to design, as well as work through the process with the new tools we introduce.
Join the book community on Discord to read this book with Unity game developers, and the team of authors. Ask questions, build teams, chat with the authors, participate in events and much more. The link to join is included in the book.
This book is currently unavailable
577 printed pages
Original publication
2022
Publication year
2022
Have you already read it? How did you like it?
👍👎
fb2epub
Drag & drop your files (not more than 5 at once)