Search
Library
More
▼
Bookshelves
Redeem code
7 days for free
Log in
en
Free
31: Players Needs to Know Why They are Doing Things with Andy Ashcraft
Listen in app
Impression
Add to shelf
Already listened
Share
Facebook
Twitter
Copy link
About
In This Series
30
32: Don't Wait Til the End to Work on Audio with Eduardo Ortiz Frau
Free
31
33: How Games Contribute to Civic Life with Benjamin Stokes
Free
32
34: You Don't Need A Computer To Design Games with Stone Librande
4
Free
33
35: Designing Stories for AR/VR with Rob Morgan
Free
34
36: Project Management In Game Development Is Important with Akitomo Morita
2
Free
35
37: Developing is Only Half the Equation, Marketing is the Other Half with Karen Synder
Free
36
38: Internalize Measurement Within the Game with Adrian Bauer
Free
37
39: Focus on Making Your Part the Best, Let Go of Everything Else with Tanya Short
Free
38
40: Have a Flexible Purpose with Robin Arnott
Free
fb2
epub
Drag & drop your files (not more than 5 at once)