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76: Hiring a Composer, Universal lawyer, and Being Honest with Duncan Watt of Fastestmanintheworld Media
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In This Series
78
77: Always be Kind to your Audience and Embracing Limitation with Wing Cho
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78: Human-Computer Interaction and Game Design with Lennart Nacke from the University of Waterloo
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79: How Lawyers are Helping us Game Developers Stay Safe and Creative with Gary Nissenbaum
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80: Art Materials, Megascan, and Workflow with Teddy Bergsman of Quixel
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82: Information Distribution, Cooperative Communication Mechanics, and HCI with Zachary Toups of New Mexico State University
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85: The Benefits of Having a Game Consultant with Tommy Roekkum of Trym Studios
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