Develop interactive Arduino-based Internet projects with Ethernet and WiFi
About This BookBuild Internet-based Arduino devices to make your home feel more secureLearn how to connect various sensors and actuators to the Arduino and access data from InternetA project-based guide filled with schematics and wiring diagrams to help you build projects incrementallyWho This Book Is ForThis book is intended for those who want to learn more about Arduino and make Internet-based interactive projects with Arduino. If you are an experienced software developer who understands the basics of electronics, then you can quickly learn how to build the Arduino projects explained in this book.
What You Will LearnMake a powerful Internet controlled relay with an embedded web server to monitor and control your home electrical appliancesBuild a portable Wi-Fi signal strength sensor to give haptic feedback about signal strength to the userMeasure water flow speed and volume with liquid flow sensors and record real-time readingsSecure your home with motion-activated Arduino security cameras and upload images to the cloudImplement real-time data logging of a solar panel voltage with Arduino cloud connectorsTrack locations with GPS and upload location data to the cloudControl a garage door light with your Twitter feedControl infrared enabled devices with IR remote and ArduinoIn DetailArduino is a small single-chip computer board that can be used for a wide variety of creative hardware projects. The hardware consists of a simple microcontroller, board, and chipset. It comes with a Java-based IDE to allow creators to program the board. Arduino is the ideal open hardware platform for experimenting with the world of the Internet of Things. This credit card sized Arduino board can be used via the Internet to make more useful and interactive Internet of things projects.
Internet of Things with Arduino Blueprints is a project-based book that begins with projects based on IoT and cloud computing concepts. This book covers up to eight projects that will allow devices to communicate with each other, access information over the Internet, store and retrieve data, and interact with users—creating smart, pervasive, and always-connected environments. It explains how wired and wireless Internet connections can be used with projects and the use of various sensors and actuators. The main aim of this book is to teach you how Arduino can be used for Internet-related projects so that users are able to control actuators, gather data from various kinds of sensors, and send and receive data wirelessly across HTTP and TCP protocols.
Finally, you can use these projects as blueprints for many other IoT projects and put them to good use. By the end of the book, you will be an expert in the use of IoT with Arduino to develop a set of projects that can relate very well to IoT applications in the real world.
Style and approachEvery chapter in this book clearly explains how to assemble components through easy-to-follow steps on while laying out important concepts, code snippets, and expected output results so that you can easily end up with a successful project where you can also enhance or modify the project according to your requirements.