Gaming. Apps like Angry Birds, Candy Crush Saga, and Clash of Clans fit here. You can choose to make money from pay-per-download options, in-app purchasing, or subscription-based services—although it’s important to note that app stores will take a 30 percent cut of your profits.
Ecommerce/Marketplace. These generate revenue by charging payments for transactions in exchange for goods or services using credit cards, PayPal, etc. This includes apps like Uber and Square.
Consumer Audience/Advertising. This is a tougher strategy, but can be extremely successful if executed properly. You must expand very quickly, acquiring as large an audience as possible, with members that are devoted to your app and use it on a regular basis. You can then either become acquired by a larger company and cash in on this, or otherwise begin advertising on your app to generate revenue. Snapchat and Instagram are exam