James Ellis

Happy Family

Germaine Kiecke was a foundling, an orphan.

Now she is a successful art academic who defines herself
by her profession and prefers to experience the world
through art and an augmented reality game
called Happy Family.

But when the artist Tom Hannah, the creative force behind the game, moves to Spain, surrounds himself with high walls, three
large dogs, and a runaway who teaches him to think like a tree,
his existential melt-down threatens all Germaine holds dear.

252 printed pages
Original publication



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