Beth Chambers

Deadly Game

The sinister Prankster preys on 12-year-olds in Scott's town. He challenges them to games, with their heart's desire if they win. None of them ever win. None of them ever come back. Scott accepts the Prankster's challenge in the hope of saving his sister's life. But as the game goes on he realises he's made a terrible mistake. Because losing is bad… but winning could be worse. Highly readable, exciting books that take the struggle outof reading, Wired Up encourages and supports reading practice by providinggripping, age-appropriate stories for struggling and reluctant readers aged11+, at a manageable length (80 pages) and reading level (9+). Produced inassociation with reading experts at CatchUp, a charity which aims to address underachievement caused by literacy and numeracy difficulties.
31 printed pages


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