Card walls common in agile software development are not kanban systems.
Alex Polorotovhas quoted3 years ago
But I knew that these processes were derived from the same principles and that because team members understood those basic principles, they were therefore capable of adapting when reassigned from one team to another.
Alex Polorotovhas quoted3 years ago
simple act of limiting work-in-progress with kanban encourages higher quality and greater performance.
Alex Polorotovhas quoted3 years ago
doing this we can achieve a sustainable pace of development so that all individuals can achieve a work versus personal life balance.
Alex Polorotovhas quoted3 years ago
should become evident in subsequent chapters, we use a kanban system to limit a team’s work-in-progress to a set capacity and to balance the demand on the team against the throughput of their delivered work.
Alex Polorotovhas quoted3 years ago
However, if there is no explicit limit to work-in-progress and no signaling to pull new work through the system, it is not a kanban system. This is more fully explained in chapter 7.
Sergeyhas quoted11 years ago
Balancing demand against throughput implies that we will set the rate at which we accept new requirements into our software development pipe to correspond with the rate at which we can deliver working code.
Sergeyhas quoted11 years ago
Balance Demand against Throughput Prioritize Attack Sources of Variability to Improve Predictability
Sergeyhas quoted11 years ago
The six steps in the recipe are Focus on Quality Reduce Work-in-Progress Deliver Often
Sergeyhas quoted11 years ago
Measure and Manage Flow Make Process Policies Explicit Use Models[1] to Recognize Improvement Opportunities